Intramural Policies

All participants must respect the rules of the IM Leagues & opponents at all times. ​ The following policies have been modified to fit the Esports League for Spring 2021. Please also view the additional League specific rules on myUSF Intramural Sports.

I. USF Student Conduct Code

​As a program/service that extends into the lives of many individuals belonging to the USF campus community, the USF Intramural Sports program asks that all participants adhere to the University’s Student Conduct Code.
Conduct that endangers the physical or psychological well-being of any person, including but not limited to the following, will result in disciplinary action;

  • Physical abuse
  • Verbal abuse
  • Threats
  • Intimidation
  • Harassment
  • Coercion
  • Harm to self
  • Hazing (Reference Hazing Policy for more information)

Visit for more information on the Student Code of Conduct.

II. Sportsmanship

In congruence with the Student Code of Conduct, it is a participant’s duty to behave appropriately and responsibly. While competition can heat up, there is no excuse for poor sportsmanship and any act that endangers the wellbeing of another. Please note this can result in immediate team removal from the league for the entire semester.

Officials are to be respected at all times and any reported mistreatment will result in an automatic suspension. All calls and decisions made by the referee are final. Additionally, a two game suspension is the minimum penalty for game ejections.

III. Eligibility

Current USF students, faculty & staff are eligible to participate in the IM Sports program.  

IV. Rosters

A minimum of 5 participants(without the use of free agents) must be registered prior to the Team Registration deadline in order to be scheduled for the semester. 

Rosters will be finalized and locked after the first week of the season. 

If a team is found to be participating with a person who is not on their roster they will be penalized with a forfeit for the game in which the ‘ineligible’ participant played in.

V. Forfeits and Punctuality

You’re expected to be on time for ALL of your games. Forfeits can and will affect the W-L record and affect playoff rankings at the end of the season.

VI. Play Structure

League schedules can be found on the Activenet Sports Tab.


A single elimination bracket tournament will follow the regular season for playoffs. The top four teams from each league will advance, with the semifinals and championship games being played on the same date.  

Rankings will be decided by a W-L record. In the event of a tie, the higher seed will go to:

  • The team that won the regular season head to head match up.
  • If a head to head match was not played then:
    • The team that has more forfeits will lose their ranking, if no forfeits…
    • The team with the higher point differential; points for divided by points against.

Semi-finals will be played with the #1 seed playing #4 seed and #2 seed playing #3 seed. Winners will advance to the finals.

*Teams do NOT advance to the playoffs based on merit, skill, talent or previous success.

VII. Division Descriptions

All leagues are designed to promote open play without gender specification. Having participants from both genders is highly encouraged but not mandatory. 

VIII. Injuries

If you sustain injury while participating, please bring it to the attention of the Rec Sports Manager (

Participation in the Intramural Sports Program is voluntary and involves risk of personal injury. All participants assume risk.

IX. Equipment

For in-person Intramurals - USF IM Sports will provide game balls, jerseys and pinnies. We will not provide practice/warm up balls. All jerseys must be checked out with a photo ID.

X. Game Protests

​A protest can be filed regarding player eligibility only. If you are under the impression that the opposing team is playing with a person that is not on their roster, is not a USF student, is a varsity athlete competing in their associated sport, etc., you are encouraged to bring it to the attention of the Rec Sports Manager within 24 hours of the conclusion of the game in question.